Simulation
Tips: I made a game for a certain kind of person. To hurt them.
Developer
Noodlecake
Platform/OS
Android iOS
Version
1.9.8
Price
4.99$
Download History
1M+
Released Date
Apr 25, 2018
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Getting Over It with Bennett Foddy is an incredibly unique game specifically designed to test your patience and persistence. This punishing climbing game is a tribute to Jazzuo's B-game classic 'Sexy Hiking.' Essentially, your task in this game is to climb an enormous mountain utilizing only a hammer and a pot. But beware, the path to success is steep and treacherous, and falling will cost you all of your progress. Yes, you heard that right. All your hard-won progress can disappear in a flash.
The controls of the game are incredibly simple, yet challenging. You only need to wield your hammer with the mouse, but mastering this takes time and dedication.,This game offers between 2 and infinite hours of intense gameplay, providing an endless sea of torment and pleasure.,You'll have to face despair over and over as you lose all your progress repeatedly. But don't give up! That’s where the fun lies.,The creator of the game, Bennett Foddy, will keep you company throughout your journey with philosophical insights about the task at hand.
Getting Over It with Bennett Foddy is a unique and infamously difficult climbing game that strips away most modern gaming conveniences to deliver a raw, physics-based challenge. Players control Diogenes, a man confined to a large pot, whose only means of locomotion is a trusty hammer. The entire game revolves around manipulating this hammer with the mouse – swinging it, hooking it onto ledges, pushing off surfaces, and precisely placing it to gain traction. Your objective is deceptively simple: ascend a towering, eclectic mountain composed of everyday objects, geological formations, and strange contraptions. What makes this journey so grueling is the incredibly sensitive and unforgiving physics engine; even the slightest miscalculation can send Diogenes plummeting back down, potentially undoing hours of painstaking progress. There are no checkpoints, no save states beyond your current position, and the ever-present risk of falling back to the very beginning amplifies the stakes. Complementing this brutal gameplay is Bennett Foddy's characteristic voiceover, offering philosophical musings, sardonic observations, and even direct commentary on the player's failures and occasional successes, which adds another layer to the game's peculiar charm.
Despite, or perhaps precisely because of, its relentless difficulty, Getting Over It achieves a profound and almost meditative quality that sets it apart. Its primary strength lies in the sheer, unadulterated sense of accomplishment it offers. Conquering a particularly treacherous section, or finally reaching a new high point after countless falls, elicits an unparalleled rush of relief and triumph that few other games can match. This isn't just about mastering mechanics; it's a test of mental fortitude, patience, and resilience, turning frustration into a transformative experience. Foddy's commentary, far from being purely annoying, often resonates deeply, turning moments of despair into opportunities for introspection about perseverance and the human condition. The game cleverly uses its simple premise to explore complex emotional landscapes, making players confront their own limits and reactions to failure. Furthermore, its minimalist art style and singular focus mean there are no distractions from the core challenge, allowing the unique physics and your interaction with them to take center stage. For many, the game isn't just entertainment; it's a memorable, almost cathartic journey that teaches valuable lessons about overcoming obstacles, both in-game and in life.
Given its unique nature, Getting Over It is certainly not a game for everyone, but it undeniably caters to a very specific and dedicated audience. It is an absolute must-play for masochistic gamers who thrive on extreme challenges and possess an almost infinite well of patience and frustration tolerance. If you're someone who finds deep satisfaction in mastering brutally difficult mechanics and cherishes the profound sense of achievement that comes from overcoming seemingly insurmountable odds, then this game will likely resonate with you. It also appeals to those who appreciate games as an artistic or philosophical statement, pushing the boundaries of what interactive entertainment can be. Conversely, if you're easily frustrated, seek a relaxing or casual gaming experience, or prefer linear narratives and traditional rewards, you should probably steer clear. For content creators, its inherent drama and reactive gameplay make it a goldmine for entertaining streams and videos. Ultimately, Getting Over It is less a game and more an unforgettable experience – a crucible that will test your will and potentially teach you more about yourself than you ever expected. Approach it with an open mind and a sturdy disposition, and you might just find yourself getting over more than just a mountain.
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